Dave Malouf
Consultant, Coach, Teacher
Dave Malouf is Director of UX Design at Walmart, where he leads strategic initiatives across AI, Platform Design, and Design Operations. A recognized pioneer in Interaction Design and a foundational voice in the DesignOps movement, Dave brings decades of experience shaping design practice at scale. Prior to Walmart, he held design leadership roles at HP, Teladoc, Rackspace, and Motorola, and served as a Professor of Interaction Design at the Savannah College of Art and Design (SCAD). Dave is known for blending thoughtful design craft with systems thinking, and for pushing the boundaries of what it means to design in the age of AI.
Rosenverse talks by Dave:
" Designers must understand their domain deeply or risk being glorified production artists. "
10 Years of Enterprise UX: Reflecting on the community and the practice
June 18, 2025
" We need standardized role definitions, not everyone is a manager just because they manage initiatives - Peter Bosma. "
Charting the future of DesignOps: A community workshop
April 18, 2024
" If we do things with the least amount of friction, resiliency isn’t the problem anymore, efficiency is. "
Theme 3: Introduction and Provocation
January 8, 2024
" We need to create evolving system loops that incorporate feedback and allow our units of one to learn and adapt. "
The Future of DesignOps
January 8, 2024
" Knowledge management is not just about tools but about creating knowledge-sharing capabilities and identifying subject matter experts. "
The Past, Present, and Future of DesignOps: a 2-part DesignOps Community Call (Part 2)
April 28, 2022
" We haven't done a good job of coalescing all those different types of experiences together to create a practice around what Design Ops really is. "
The Past, Present, and Future of DesignOps: a 2-part DesignOps Community Call (Part 1)
February 17, 2022
" Design turns a 10 from an engineering team into an 11 or a 12; it turns up the volume much more. "
Closing Keynote: Amplify. Not Optimize.
October 24, 2019
" Constraints are a key element to creativity; without them, design can become ungrounded and chaotic. "
Panel: Design Systems and Documentation
November 7, 2017