Log in or create a free Rosenverse account to watch this video.
Log in Create free account100s of community videos are available to free members. Conference talks are generally available to Gold members.
Exit Interview #4: From Product Design Leadership to Sound Healing
This video is featured in the Exit Interviews playlist.
Summary
Mary-Lynne Williams is the founder of Buffalo Firefly, a sound-healing and wellness company operating in Richmond, VA and Brooklyn, NY. Before stepping into this work, she spent over two decades in the tech industry as a product design leader, including roles at Microsoft, Meta, and Zillow, where she shaped complex digital products, led teams, and worked at the intersection of systems thinking, user experience, and human behavior. Her career in tech was successful by every external measure. Yet over time, Mary-Lynne began to recognize a growing disconnect between the work she was doing and the way she wanted to live in her purpose. She creates intentional spaces for rest and has recently opened a second location of her Sound Healing Center in New York City. Her story is not about leaving ambition behind, but about redefining success—trusting discernment, and choosing work that feels sustainable not just intellectually, but physically, emotionally, and spiritually as well.
Key Insights
-
•
Prolonged stress and undiagnosed illness were key factors prompting Mary Lynn's departure from UX leadership.
-
•
A retreat for women design leaders exposed Mary Lynn to energy healing, which catalyzed her career pivot.
-
•
Experience in leadership roles enriched Mary Lynn’s communication skills, aiding her transition to wellness coaching.
-
•
'Data-driven' design practices increasingly prioritize company goals over authentic user needs, diminishing job satisfaction.
-
•
Women leaders in tech often face pressure to conform to masculine behavioral norms, leading to a lack of mentorship and support.
-
•
Starting a wellness business required significant personal financial investment and lifestyle adaptation, including relocating to a smaller city.
-
•
Stepping away from UX design can heighten awareness of the impact of constant interface changes on users, especially older adults.
-
•
Imperfect, authentic content is gaining value in the age of AI-generated, overly polished digital experiences.
-
•
Career transitions can feel isolating as previous social networks shift, but new communities form in aligned interest areas.
-
•
Trusting intuition and taking oneself seriously are crucial pieces of advice for anyone considering leaving UX or tech for a new venture.
Notable Quotes
"What is it they say about death? It's not a door closing, it's a door opening."
"I couldn't be as good at this job if I hadn’t been in those leadership roles."
"I walked into the building and it just felt surreal. It didn’t feel right in my body to be there anymore."
"I wanted to be in a place where I was making people feel better, not worse."
"There was an expectation for you to behave like a man, but when you do, you're criticized for being aggressive."
"Decisions based on clicks can be detrimental to the user because they favor company goals, not user needs."
"The universe will absolutely provide if it’s the right thing for you."
"I put most of my retirement savings into making this happen because I didn’t think I was going to survive otherwise."
"The sloppier you are, the more real you’re looking in the age of AI content."
"Meditation isn’t about stopping thinking, it’s about becoming aware of thinking."
Or choose a question:
More Videos
"Facilitation is a skill that takes real practice; it’s about managing personalities, stamina, and knowing when to adapt exercises."
Anne MamaghaniHow Your Organization's Generative Workshops Are Probably Going Wrong and How to Get Them Right
March 28, 2023
"We’re not just translators between different ways of thinking, but architects of shared reasoning processes."
Kurt McCullochFaster alone, further together: Rebuilding collaboration in the age of AI research
March 10, 2026
"Imagine a world where the government prototypes and iterates the whole time."
Sofía Delsordo Kassim VeraPublic Policy for Jalisco's Designers to Make Design Matter
December 8, 2021
"What is going wrong? What’s the matter? What’s the cause of that?"
Christian CrumlishIntroduction by our Conference Chair
December 6, 2022
"Designers should not be left to figure things out alone as we grow faster."
Ebru NamaldiDesigning the Designer’s Journey: Scaling Teams, Culture, and Growth Through DesignOps
September 11, 2025
"Critiques help teams stop being the lone ranger and instead iterate faster together with purpose and clarity."
Joseph MeersmanSweating the Pixel: Scaling Quality through Critique
June 10, 2021
"Edgy asks three fundamental questions: Why are we here? What’s the role this enterprise plays in people’s lives? And what do we need to make it work?"
Milan Guenther Benjamin KumpfThe $212 billion ‘so what?’: unlocking impact in development cooperation
November 20, 2025
"Democratization requires different approaches; there’s no one-size-fits-all solution."
Kathleen AsjesResearch Democratization: the Good, the Bad and the Ugly
March 10, 2022
"The Pinocchio pattern is about turning an idea, a concept, into a working reality with machine intelligence as a collaborator."
Josh Clark Veronika KindredSentient Design, AI, and the Radically Adaptive Experience (1st of 3 seminars)
January 15, 2025