Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Creating a Basis for Change: Scaling Design Maturity

Gold
Wednesday, June 8, 2022 • Design at Scale 2022
Share the love for this talk
Creating a Basis for Change: Scaling Design Maturity
Speakers: Jess Greco
Link:

Summary

In large organizations, design is often sparse or intentionally decentralized in a way that places it subservient to Product and Engineering—and ultimately limits its potential for impact. Knowing that, is it possible to create a basis for change? How might we address the decentralization of design with the goal of increasing design maturity and producing better outcomes? How can we apply the design process organization-wide and across silos? In this session, Jess Greco will discuss how the team at Mastercard is approaching change management through the lens of: Individuals and their needs The organization and its needs Efforts to align those two sets of needs Jess will also share results of Mastercard’s experimental Customer Experience Design Guild; investments in Learning & Development; and Guild-wide efforts to reframe how the organization views the practices and processes that support human-centered design.

Key Insights

  • MasterCard's design transformation is driven by the urgent need for new products to succeed independently due to decreased reliance on legacy revenue.

  • The Customer Experience and Design Guild connects isolated designers across global teams, providing community, advocacy, and tools for better design practices.

  • The skills inventory linked to the career framework allows evidence-based planning and leadership buy-in for targeted learning and development.

  • Three distinct organizational models coexist at MasterCard with varying levels of design maturity: embedded teams, decentralized networks, and tiny teams often lacking differentiation skills.

  • Relying on single designers performing multiple jobs ('unicorns') limits design impact and hinders differentiated product outcomes.

  • Shifting organizational incentives to require customer-centric outcomes from product teams increases accountability and business alignment.

  • The Guild's influence expands beyond community-building to shaping staffing, hiring, product development frameworks, and cross-functional partnerships.

  • Master classes launched during Jess’s parental leave train product and business teams on design fundamentals to foster a shared understanding of what good design entails.

  • The company-wide design conference engages hundreds of participants, aligning content directly to skills inventory findings and practical ways of working.

  • Integrating skills assessment with existing frameworks and cross-group stakeholder engagement is critical to gaining broad support and reducing resistance.

Notable Quotes

"The business doesn’t just want to do design better; they want the outcomes that design can make possible."

"We need to get better at betting new products will stand on their own sooner rather than later."

"Designing for differentiation can create constructive friction with partners who have different ideas about what design and research are for."

"Without attribution you can’t get funding, and if it’s not funded, it’s not a priority."

"Strong product outcomes are about quality of customer understanding and collaboration, not just the artifacts we make."

"Some teams rely heavily on one or two designers who can do a bit of everything, but their depth is limited compared to core disciplines."

"We can’t force people to partner with design, but if partnering makes it easier to meet framework requirements, that’s a win for everyone."

"Changing outcomes means changing incentives on all fronts to shift the culture effectively."

"Connecting the skills inventory to the career framework was crucial to getting buy-in across functions."

"The Guild is much more than a community; it’s actively driving standards and creating conditions for success across the company."

Ask the Rosenbot
Sean McKay
Coexisting with non-researchers: Practical strategies for a democratized research future
2025 • Advancing Research 2025
Gold
Sam Proulx
Online Shopping: Designing an Accessible Experience
2023 • DesignOps Summit 2023
Gold
Meredith Black
Building Community and Common Trends to Look for in 2021
2020 • DesignOps Community
Llewyn Paine
[Demo] Deploying AI doppelgangers to de-identify user research recordings
2024 • Designing with AI 2024
Gold
Sarah Rink
Remote User Research: Dos and Don'ts from the Virtual Field
2020 • Advancing Research Community
Sheryl Cababa
Living in the Clouds: Adopting a Systems Thinking Mindset
2023 • Enterprise UX 2023
Gold
Jules Monza
Use These Words and Count These Things
2024 • DesignOps Summit 2024
Gold
Crystal Yan
Building a Customer-Centric Culture
2020 • Advancing Research 2020
Gold
Mujtaba Hameed
The new horizon of ethnography: using AI to unlock the full potential of in-person research
2026 • Advancing Research 2026
Gold
Catt Small
What's Next for ICs: Exploring Staff and Principal Designer Roles
2024 • Rosenfeld Community
Peter Levin
Solve a Problem Here, Transform a Strategy There: Research as an Occasion for Expanding Organizational Possibility
2024 • Advancing Research 2024
Gold
Matteo Gratton
Can Data and Ethics Live Together?
2021 • DesignOps Summit 2021
Gold
Lija Hogan
Three Years Out: Perspectives on the Near-Term Future of User Research
2024 • Advancing Research Community
Emily DiLeo
Stronger Together: Lessons Learned from UX Research Ops
2024 • DesignOps Summit 2024
Gold
Kate Kalcevich
Integrating Accessibility in DesignOps
2024 • DesignOps Summit 2024
Gold
Peter Morville
The Architecture of Understanding
2015 • Enterprise UX 2015
Gold

More Videos

Sheri Byrne-Haber

"Assistive technology has to communicate with the destination, that’s your website or product."

Sheri Byrne-Haber

Accessibility at Scale

June 9, 2021

Prayag Narula

"When UX researchers and product managers collaborate, the product speaks to users’ hearts."

Prayag Narula Hannah Hudson

Empowering Designers to do Good Research

March 11, 2022

Janelle Estes

"Companies had to relearn their customers during COVID because behavior had fundamentally changed."

Janelle Estes

UX Research Trends

January 28, 2021

Craig Brookes

"We often get designed into a corner by trying to fix words at the end instead of involving content designers earlier."

Craig Brookes Andreas Huebner Morgan Quinn

"Just Make it Look Good" and Other Ways We're Misunderstood

June 11, 2021

Marc Fonteijn

"We encourage one-to-one video calls to build rapport and feel comfortable reaching out for advice."

Marc Fonteijn Ru Butler

Increase your confidence, influence, and impact (through a Professional Community)

December 3, 2024

Kate Towsey

"Managing vendors is a full-time job, and research ops teams often coordinate numerous vendors for tools and recruitment."

Kate Towsey

The State of ResearchOps: More Than Just Theory

June 20, 2019

Alla Weinberg

"Sometimes the entire leadership team quitting at once is a big sign cultural safety is failing."

Alla Weinberg

Design Teams Need Psychological Safety: Here’s How to Create It

September 9, 2022

Shawna Hein

"We have over 30 contracting teams spread across roughly 10 vendors all working on parts of the veteran experience landscape."

Shawna Hein Kevin Hoffman

Create a Cohesive Civic Design Practice Across Agency, Vendors, and Contracts

November 17, 2022

Tricia Wang

"Systematizing work and using matrices of importance versus difficulty helps prioritize meaningful projects."

Tricia Wang

SCALE: Discussion

June 15, 2018