Rosenverse

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

From AI to Zeitgeist: Theory as the design antidote to AI hype

Thursday, March 27, 2025 • Rosenfeld Community
Share the love for this talk
From AI to Zeitgeist: Theory as the design antidote to AI hype
Speakers: Uday Gajendar and Adam Richardson
Link:

Summary

In an environment of UX staff reductions, a focus on tangible design skills and tool expertise, quarterly profits, and angst over what AI means for the future of everyone’s jobs, what place does “theory” have? As designers and researchers we engage in theory every day by hypothesizing: “If we design it like this, then we will have outcome X.” The bigger the problem you’re trying to solve, the more important it becomes to have a theoretical framework about why you’re doing what you’re doing. The breathless parade of AI releases present the biggest challenges (and potential opportunities) in many years. As designers we should have a posture on how to shape how AI is used and its impacts. Much as the mid-century modernists developed coherent frameworks for understanding the relationship between form, function, and human needs, using novel technologies coming out of World War II, we must now articulate theories that help us make sense of this new landscape where intelligence itself has become a design material. Join UX researcher/strategist Adam Richardson and UX design leader Uday Gajendar for an exploration of how we might develop the theoretical foundations designers need to thoughtfully shape AI interactions.

Key Insights

  • Design theory provides a crucial framework to push back against AI hype and ground action in humanistic values.

  • Historical design movements like Arts and Crafts, Modernism, and Mid-century Modernism reflect responses to societal changes, integrating technology with human-centered ideals.

  • UX design originated from longstanding human-computer interaction research and established theories that are currently underutilized.

  • Affordances, once central to usable design, have been diminished in favor of flat aesthetics and revenue-driven incremental improvements.

  • Victor Papanek’s view of design as a liberal art calls for conscientious, sustainable, and socially responsible design against mass consumerism.

  • Design movements must be collective, hopeful, sustainable, and stand for meaningful ideals rather than oppose something or rely solely on individual passion.

  • Skill boot camps and tactical learning alone do not foster critical design movements or sustained impact.

  • Craft in digital design spans trade (making), stage (facilitating discussions), and statecraft (political relationship-building), all essential for successful design initiatives.

  • Systems thinking is needed to comprehend and communicate the cascading effects and trade-offs of AI and design decisions.

  • The presence of the maker's touch, embodying imperfection and care, is a vital human quality at risk of being lost in AI-generated work.

Notable Quotes

"Theory at its most fundamental just means if something A happens, then something B will happen."

"Designers are theorists whether they realize it or not — they create solutions that have intended and unintended consequences."

"Mass production is here to stay; how do we make it more humanistic?"

"Affordances seem to have fallen to the wayside in favor of flat design and revenue optimization."

"A movement needs to stand for something, be collective, hopeful, sustainable, and tangible."

"Skill boot camps don’t create a movement; they’re tactical and don’t provide a cohesive set of ideas."

"Craft means intent and care even in digital products; for example, the bounce animation of Google Maps’ pin shows someone cared."

"Knowledge is the material we’re working with in AI design, not just pixels or code."

"AI-generated imagery feels too shiny and perfect — unlike the human-made objects that carry flaws and presence of the maker."

"Trying to figure all this out in business settings is nearly impossible; we have to step away and foster ongoing conversations."

Ask the Rosenbot
Brian Moss
What Does it Mean to be a Resilient Research Team?
2022 • Advancing Research 2022
Gold
Failure Friday #4: Invisible Work: How I Stalled My Career by Not Showing My Work
2025 • Rosenfeld Community
David Cronin
Discussion
2015 • Enterprise UX 2015
Gold
Andrew Michael
Building a Product Insights Team
2022 • Advancing Research 2022
Gold
Megan Clegg
Space for Everyone: Reframing Accessibility Through a Wider Lens
2021 • Design at Scale 2021
Gold
Joseph Meersman
Sweating the Pixel: Scaling Quality through Critique
2021 • Design at Scale 2021
Gold
Dave Hora
Advice for Establishing Research
2022 • Advancing Research Community
Peter Van Dijck
Coffee with Lou #4: Taking a Peek Under the Rosenbot's Hood
2024 • Rosenfeld Community
Joshua Noble
Casual Inference
2023 • QuantQual Interest Group
Christian Madsbjerg
Influencing Strategy
2020 • Advancing Research 2020
Gold
Taylor Klassman
Shaping the Next Era of UX Research: Collaborative Forum
2025 • Advancing Research 2025
Gold
Jemma Ahmed
Redefining the research toolkit: Expanding methodologies for a changing world
2025 • Advancing Research 2025
Gold
Sean Baker
Weaving Knowledge Management into the Fabric of Our Design Practice
2025 • DesignOps Summit 2025
Gold
Sarah Kinkade
Design Management Models in the Face of Transformation
2022 • Design at Scale 2022
Gold
Steve Baty
Breaking Out of Ruts: Tips for Overcoming the Fear of Change
2016 • Enterprise UX 2016
Gold
Louis Rosenfeld
Welcome / Housekeeping
2023 • Enterprise UX 2023
Gold

More Videos

Sheri Byrne-Haber

"Either you need accessibility now or you will need accessibility in the future."

Sheri Byrne-Haber

Accessibility at Scale

June 9, 2021

Prayag Narula

"If you skip iterative testing, you risk building features nobody really wants."

Prayag Narula Hannah Hudson

Empowering Designers to do Good Research

March 11, 2022

Janelle Estes

"Centralized teams can become 'no machines' when overwhelmed with requests, needing to prioritize carefully."

Janelle Estes

UX Research Trends

January 28, 2021

Craig Brookes

"User research is a validation function is a common pitfall, but its real power is uncovering meaningful insights early."

Craig Brookes Andreas Huebner Morgan Quinn

"Just Make it Look Good" and Other Ways We're Misunderstood

June 11, 2021

Marc Fonteijn

"The community is an ongoing prototype; members have a strong, frequent voice in shaping what good looks like."

Marc Fonteijn Ru Butler

Increase your confidence, influence, and impact (through a Professional Community)

December 3, 2024

Kate Towsey

"It’s challenging scaling a team with limited resources to provide comprehensive coverage to a fast-growing research function — Tim Toy, Airbnb."

Kate Towsey

The State of ResearchOps: More Than Just Theory

June 20, 2019

Alla Weinberg

"Our nervous system is ancient; it can’t tell the difference between an angry email and a tiger lurking."

Alla Weinberg

Design Teams Need Psychological Safety: Here’s How to Create It

September 9, 2022

Shawna Hein

"The collaboration cycle requires following standards for accessibility, content, design system usage, and IA or you don’t launch your product."

Shawna Hein Kevin Hoffman

Create a Cohesive Civic Design Practice Across Agency, Vendors, and Contracts

November 17, 2022

Tricia Wang

"Systematizing work and using matrices of importance versus difficulty helps prioritize meaningful projects."

Tricia Wang

SCALE: Discussion

June 15, 2018