Empowering Gaming at Scale: How Xbox Builds Powerful, Automated, and Distributed Design Systems with Sketch
Summary
An essential part of creating a Design System is to make distribution and content flow sustainable. When the task is bringing the joy and community of gaming to everyone on the planet, the challenge gets massive! How can DesignOps and Automation become a facilitator for this challenge? Join Senior Software Engineer & Designer Luca Rager from Xbox as he takes us through their innovative take on design systems. Luca will illustrate how Sketch’s flexibility and modern DesignOps automation has allowed Xbox to package, theme and easily distribute component libraries. Furthermore, how their system bridges the gap between the Xbox Design System team and the wider product teams at Xbox.
Key Insights
-
•
Xbox Design System supports four themes including high contrast to ensure broad accessibility.
-
•
The component library needed to work across multiple platforms: TV, desktop, and mobile.
-
•
Theme customization is achieved by swapping foundational Sketch libraries rather than relying on overrides.
-
•
Every component and foundation (theme file) exists as its own Sketch file to support clarity and easy iteration.
-
•
Clyde, an internal automated tool, packages components into Sketch libraries and generates design tokens for engineers.
-
•
The design system team focused on creating easy-to-adopt kits for product designers to reduce complexity and improve uptake.
-
•
Multidisciplinary team members, including designers with engineering skills, help bridge gaps between disciplines.
-
•
Accessibility experts are embedded in the design process, enriching documentation and audits within the system.
-
•
Governance balances flexibility for product teams to propose and customize components with ensuring consistency from the core team.
-
•
Integration with Microsoft tools like Azure and Teams allows realtime notifications and seamless collaboration around design system updates.
Notable Quotes
"Gaming is for everyone anywhere, and Xbox has evolved way beyond the box under your TV."
"Our mission required us to build something fast, flexible, and scalable across many different product needs."
"A button is just a rectangle with some text, but our magic is in how we theme and customize it using foundations."
"Instead of overrides, we swap out entire theme files to customize components for different product teams."
"We realized the real problem was a people problem, not just tooling complexity."
"Sketch’s open file format allowed us to build custom tooling that shapes the design data to our needs."
"Clyde runs every time there’s a change, generating libraries and tokens to keep everyone up to date."
"Engineers love having individual components in files because it makes implementation much easier."
"Design system adoption exploded when we focused on the needs of everyone who builds, extends, or uses it."
"Accessibility and research are part of our org, not just consultants, which makes a huge difference in quality."
Or choose a question:
More Videos
"Keeping something cloud-based accessible is the most complicated because of hundreds of releases per day in continuous integration."
Sheri Byrne-HaberAccessibility at Scale
June 9, 2021
"Most users don't know what they want until you show it to them."
Prayag Narula Hannah HudsonEmpowering Designers to do Good Research
March 11, 2022
"Centralized teams can become 'no machines' when overwhelmed with requests, needing to prioritize carefully."
Janelle EstesUX Research Trends
January 28, 2021
"We often get designed into a corner by trying to fix words at the end instead of involving content designers earlier."
Craig Brookes Andreas Huebner Morgan Quinn"Just Make it Look Good" and Other Ways We're Misunderstood
June 11, 2021
"Respondents who feel very connected are twice as likely to say they’re making a significant impact."
Marc Fonteijn Ru ButlerIncrease your confidence, influence, and impact (through a Professional Community)
December 3, 2024
"Managing vendors is a full-time job, and research ops teams often coordinate numerous vendors for tools and recruitment."
Kate TowseyThe State of ResearchOps: More Than Just Theory
June 20, 2019
"If I make a mistake on our team, it’s not gonna be held against me; my team won’t disconnect from me."
Alla WeinbergDesign Teams Need Psychological Safety: Here’s How to Create It
September 9, 2022
"We’ve seen self-service tool usage grow from hundreds to millions of veterans served monthly after launching a unified VA platform."
Shawna Hein Kevin HoffmanCreate a Cohesive Civic Design Practice Across Agency, Vendors, and Contracts
November 17, 2022
"Positive mutual regard helps uncover root causes behind people’s behaviors to build collaboration rather than combat."
Tricia WangSCALE: Discussion
June 15, 2018