Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

The First Fifty Years of Civic Design

Gold
Wednesday, November 16, 2022 • Civic Design 2022
Share the love for this talk
The First Fifty Years of Civic Design
Speakers: Sha Hwang
Link:

Summary

Civic design is a young field with old roots – and we forget those roots at our own peril. This talk will be a narrative survey, starting with activists challenging the design of public spaces in the 60s, and will trace a fifty year arc from those roots to the language of accessibility we use today so often in the public sector. We'll cover organizations, private and public, that have shaped the field, and end suggesting what we owe ourselves for the next fifty years. A reference guide for early careers, and a deeper contextualization for someone later in their career.

Key Insights

  • Sid Harrell frames civic tech as a 50-year project, with the first 10 years laying groundwork for long-term institutional change.

  • Accessibility activism in the 1960s, led by Ed Roberts and the Rolling Quads at Berkeley, emphasized radical self-determination, not mere standardization.

  • Physical accessibility efforts like curb cuts in Berkeley were the result of direct community action, not government benevolence.

  • The Rehabilitation Act of 1973 and the Americans with Disabilities Act of 1990 stemmed from these decades-long disability rights movements.

  • Digital accessibility requirements (like Section 508) emerged as extensions of earlier physical accessibility laws.

  • Sherry Arnstein’s 1969 Ladder of Citizen Participation highlights that participation without redistribution of power is ineffective.

  • William White's research on public parks introduced simple, direct observation to understand public space use and user agency.

  • Organizations like the Center for Urban Pedagogy use design to increase community understanding and empowerment at a legal and municipal level.

  • Government labs like Denmark’s Mind Lab and Finland’s Helsinki Design Lab pioneered collaborative, stakeholder-driven public service design.

  • Current civic design practitioners risk repeating past mistakes unless they trace and honor the field’s deep roots in activism, self-determination, and power dynamics.

Notable Quotes

"This project is actually 10 years in to a 50 year project."

"Independence did not just mean performing duties without assistance. It meant a radical self-determination."

"It was not some benevolent church group or a member of a Town Council that carved out these curb Cuts. They were due to deliberate actions and painstaking labor of members in the community."

"Participation without the redistribution of power is an empty and frustrating process for the powerless."

"People always move the chair slightly when they sit down for that small exercising of control or agency."

"We come to these spaces not to escape but to partake of them."

"Our users are all around us when we work in the civic and public sector."

"When we talk about accessibility, we’re talking about language that has roots in a fierce and radical self-determination."

"Participation or user research draws from ideas rooted in agency and control, not just optimizing our work product."

"We can damage relationships or apply tactics appropriate for protest environments when co-creation was necessary."

Ask the Rosenbot
Peter Van Dijck
Building impactful AI products for design and product leaders, Part 2: Evals are your moat
2025 • Rosenfeld Community
Anna Poznyakov
Get The Most Out Of Stakeholder Collaboration—and Maximize Your Research Impact
2021 • Advancing Research 2021
Gold
Chelsea Mauldin
Let's Talk About Money
2022 • Civic Design 2022
Gold
Mariah Hay
Ethics in Tech Education: Designing to Provide Opportunity for All
2018 • Enterprise Experience 2018
Gold
Renee Reid
Becoming a ResearchH.E.R (Highly Enterprise Ready)
2019 • Enterprise Experience 2019
Gold
Matt Duignan
Atomizing Research: Trend or Trap
2020 • Advancing Research 2020
Gold
Gina Mendolia
Therapists, Coaches, and Grandmas: Techniques for Service Design in Complex Systems
2024 • Advancing Service Design 2024
Gold
Victor Udoewa
Radical Participatory Research: Decolonizing Participatory Processes
2022 • Advancing Research 2022
Gold
Melinda Belcher
Bridging the Gap: Making the Most of the Differences Between Agency and Enterprise
2024 • Enterprise Experience 2020
Gold
Rachael Dietkus, LCSW
Everything You Need to Know about the Civic Design 2022 Call for Presentations
2022 • Civic Design Community
Bruce Gillespie
Learning from journalism: Balancing impactful communication with compassionate storytelling
2025 • Advancing Research 2025
Gold
Cara Maritz
The Art of Extrapolation
2023 • Advancing Research 2023
Gold
Andy Barraclough
From Costly Complexity to Efficient Insights: Why UX Teams Are Switching To Voxpopme
2024 • DesignOps Summit 2024
Gold
Harry Max
Priority Zero: Some Things are More Equal than Others
2016 • Enterprise UX 2016
Gold
Sarah Flamion
Complex Problem? Add Clarity by Combining Research and Systems Thinking
2020 • Advancing Research 2020
Gold
Abbey Smalley
Today’s Design Ops and Programs Landscape & Career Paths
2023 • DesignOps Summit 2023
Gold

More Videos

Greg Petroff

"People are starting to catch on with the fact that design matters and that it’s maturely important to solving the problems we face."

Greg Petroff

Software as Material—A Redux

June 6, 2023

Brendan Jarvis

"We don’t have to restrict ourselves to playing the canary in the coal mine. We can design the harm out of our products before they’ve even taken flight."

Brendan Jarvis

Framing Tomorrow by Questioning Today

June 8, 2022

Prerna Makanawala

"Achieving coherency across products leads to less training, fewer support calls, and more users successfully adopting products."

Prerna Makanawala

Achieving Balanced Design Consistency

June 9, 2021

Tricia Wang

"Shapers combine human and machine intelligence and amplify each other’s strengths."

Tricia Wang

From Users to Shapers of AI: The Future of Research

March 25, 2024

Cheryl Platz

"If 71% of people self-identify as gamers, why aren’t you learning from the video game industry?"

Cheryl Platz

Embrace Your Fun Factor: Game Development Best Practices for Product Design

January 9, 2026

Ariel Kennan

"There’s inherent conflict that will arise when navigating many stakeholders."

Ariel Kennan

Theme Two Intro

November 17, 2022

Tricia Wang

"Representation is key to avoiding harm and misinterpretation, especially when working with Indigenous and marginalized communities."

Tricia Wang

The most popular design thinking strategy is BS

January 27, 2022

Kristin Wisnewski

"You can't just jump to the top of the pyramid like Maslow’s hierarchy—you have to consider all the underlying layers supporting the experience."

Kristin Wisnewski

Measuring What Matters

October 23, 2019

Scott Jensen

"It’s not move fast and break things; it’s slow and steady."

Scott Jensen Sarah Delaney Carmen Liu

Short Take #2: UX/Product Lessons from Your Industry Peers

December 6, 2022