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Merging Improv with Design

Thursday, March 7, 2019 • Enterprise Community
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Merging Improv with Design
Speakers: Cheryl Platz
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Summary

Our guest, Cheryl Platz, applies her extensive experience as a professional improv performer and educator to her design work in "unexpected" ways. Improv is more than a performance technique - it's a mindset that helps us energetically embrace constraints and uncertainty.

Key Insights

  • Improv skills like 'yes and' help designers build on colleagues' ideas rather than dismissing them, improving brainstorming and critiques.

  • The concept of justification in improv mirrors how designers incorporate business or stakeholder constraints into design solutions.

  • Understanding 'status' through microbehaviors helps with navigating and influencing workplace dynamics and presentations.

  • Physical and verbal improv skills complement each other; nonverbal storytelling is often stronger in English as a second language participants.

  • Improv requires abandoning shame and creating a safe, consensual environment to unlock creativity, which varies across cultures.

  • Many beginner improvisers mistakenly focus on humor rather than honesty and storytelling, which are core to impactful improv.

  • Improvisational storytelling strengthens abilities to build meaningful customer narratives and story arcs in design.

  • Applied improv role-play can train medical professionals and design teams, but requires internal trust to overcome self-consciousness.

  • Cultural expectations and language barriers significantly influence improv participation and success in global teams.

  • Practicing physical presence and managing gestures can counteract nervousness and unconscious biases in professional settings.

Notable Quotes

"Yes and means taking the ideas someone else gives you and building on that, not dismissing them outright."

"Abandon all shame—that's the money quote when it comes to improv and unlocking presence."

"Status is about microbehaviors like eye contact and gestures that shape how confident or intimidating someone appears."

"Improv isn't about being funny; honesty and storytelling matter much more."

"Playing silly improv games reconnects you with your kindergarten self and builds hidden listening muscles."

"In design critiques, framing feedback through justification helps incorporate seemingly impossible requests into context."

"Not everyone is comfortable with the physical side of improv, and that's totally fine—mental exercises also build core skills."

"You have to be very careful with audience participation: it must be consensual and overexplained to avoid vulnerability."

"Improv helps me be high energy and engaged in meetings, which others sometimes notice as 'winging it' fluidly."

"Cultural differences mean improv expectations vary widely—what works in the U.S. might not in Italy or Africa."

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