Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" Future UX includes designing for user discovery in conversational and augmented interfaces, not just clicks. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
" These four keys aren’t about color contrasts or automated code tests; they’re about the actual lived experience of users with disabilities. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" Avoid strictly timed interactions because they stress everyone, especially people using screen readers or with cognitive disabilities. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" VoiceOver gestures like swipe right move the focus through elements; double tap activates them. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" Confidence is a higher burden in retail because people are giving real money; inaccessible flows cause quick abandonment. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" The most important thing you can do is listen and watch and put assumptions aside about what is easy or hard. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" The more payment providers you offer, the higher the chance everyone can pick what works best for them. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" There is no one size fits all solution for screen readers. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" With cloud apps, users don’t get to choose when to upgrade, which challenges maintaining accessibility continuity. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" Apple really premiered mobile accessibility in a very exciting way with the iPhone 3GS and VoiceOver. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" If we create inaccessible products, we are locking out our future selves. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" In early computing, all you had to do was intercept text and put it in braille or text-to-speech, because everything was text-based. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" Accessibility is not a single project, it’s a journey that requires continuous iteration and improvement. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" Mobile interaction with gestures and touch was revolutionary for accessibility. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" Accessibility needs are a spectrum, not binary. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" Starting your accessibility efforts on mobile makes the process simpler and easier to reuse when expanding to other platforms. "
Mobile Accessibility and You
June 9, 2022
" Bringing people with disabilities into ideation and prototyping helps build accessibility by design and eliminates costly retrofits. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" No company has a dominant advantage in AR/VR accessibility yet, but that will change in the coming years. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" Maybe you should consider making mobile the place you start your accessibility efforts. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" If you centralize accessibility knowledge in your organization, it can become a blocker. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" Errors in form fields should alert users immediately but also allow them to explore details at their own pace to avoid cognitive overload. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" I’ve been using screen readers for 30 years and accessibility has always been a passion of mine. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" Webflow is an ideal tool for prototypes with code because users can test in the actual browser environment. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Screen reader users need semantic structure that graphical prototypes typically don’t have, like labeled headings, controls, tables, and landmarks. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" Every assistive technology is not one size fits all, there are thousands of options to configure. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" John Rucklin said if your questionnaire isn’t relevant, you can devise your own — and that’s what we did with the Accessible Usability Scale. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" What a screen reader user does is they don’t start at the top and tab through every single element; they navigate by headings and landmarks. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" Traditional usability labs often force assistive tech users to use unfamiliar setups, creating barriers. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021