Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" The era of 100-page reports is ending because we simply can’t produce them fast enough at scale. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
" These four keys aren’t about color contrasts or automated code tests; they’re about the actual lived experience of users with disabilities. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" People with disabilities often pay more to buy from stores they trust are accessible and where they feel confident. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" Using assistive technology is a skill and muscle memory built over years. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" I’ve nearly bought products in my sleep because I memorized the key presses from consistent checkout flows. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" Accessibility is now considered not just a moral necessity and a human right but a business good because accessible products are better and easier for everyone to use. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" People with disabilities often won’t ask for help; they simply go to an accessible competitor instead. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" Touch screens let blind users use physical spatial information in a way desktops never could. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" Those of us who do not understand history are doomed to repeat it. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" Apple really premiered mobile accessibility in a very exciting way with the iPhone 3GS and VoiceOver. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" Diverse teams create diverse products because we each only understand our own needs. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" Those who don’t understand history are doomed to repeat it. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" Everyone already uses accessibility features whether you have a disability or not. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" Mobile provides more detailed analytics that help developers iterate accessibility improvements. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" Apple unlocked so much innovation by including accessibility in the phone with VoiceOver built-in. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" The cognitive load saved by not having to manage security software on mobile phones is a huge accessibility win. "
Mobile Accessibility and You
June 9, 2022
" If we are designing experiences that don’t work for everyone today, we’re designing experiences that in a couple of years will exclude ourselves. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" There isn’t a time I can remember where there wasn’t a computer talking to me. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" For many users, mobile is their first choice because it offers less distraction and simplifies interactions. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" Disability isn’t just a small percentage; one in five people live with a disability, and it’s an identity we all take on at some point. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" It is very difficult for somebody who has never used assistive technology to have the same experience as someone who uses it daily for everything. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" If you’re doing research with people with disabilities, consider using the Accessible Usability Scale to get more accurate insights. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" Webflow is an ideal tool for prototypes with code because users can test in the actual browser environment. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Screen reader users need semantic structure that graphical prototypes typically don’t have, like labeled headings, controls, tables, and landmarks. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" I can’t remember a day when there wasn’t a talking computer in my house. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" Every piece of assistive technology is highly customized for the individual, so labs often fail to replicate users’ ideal setups. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" I don’t know anyone who uses the configuration out of the box without customizing it heavily and extensively. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" Alternative navigation users might use voice commands, head mice, or grid coordinates to access elements. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021